Well, I did say I would put a bear’s list up comparable to my DK list for t12 content, and here it is. As far as I can tell so far, the stats are pretty much the same priority-wise as they were in t11. Agility and Dodge are still gonna be king. After that it looks to be Mastery > Expertise >= Hit > Crit > Haste. Obviously, Dodge doesn’t come standard on any leather gear, so that will be just about the only thing you reforge into. Gem-wise, you’ll be using Agility, Agility/Stam or Dodge/Stam.
Demon’s Lord Wings – Haste is always crappy for us. I think Blizz is trying to find some use for it for bears, but yeah. I can’t see them doing much of anything that’ll make it any decent for us, other than getting an extra swing over the course of 10 seconds.
Obsidian Arborweave Raiment – Aside from the fact that both our 2p and 4p bonuses are hot this time around (get it? hot? har har?) this is just better itemized than the offset piece. Crit, being the higher value, is what you’d want to reforge towards dodge.
Sandals of the Flaming Scorpion – Crit and mastery, plus the gem socket make this pair of boots the preferable pair. Also, the higher individual stat means you have more to reforge away from this than the others.
Treads of the Craft – Haste again. Blugh. Also, no gem socket… Even though there’s more base agility (and thus, dodge) on these, the Flaming Scorpions end up with a higher amount of dodge if you throw an agi/stam gem in them, and reforge the higher stat into dodge. The bonus these boots have is that they’re crafted, so they’ll be easier to obtain for a while… but probably quite expensive for a while.
Aviana’s Grips – These are lower ilvl than the raid drops, but will probably be easy to obtain, but they’re not very well itemized for us.
Clutches of Evil – Crafted and the same ilvl as the raid drops, but again not quite well itemized. Also, no gem socket. I would generally try to skip anything with haste on it, if I had my choice of things… admittedly, it doesn’t always work that way.
Gloves of Dissolving Smoke – These would probably be the item of choice. They aren’t your tier gloves, but these are a bit better itemized, set-bonuses not withstanding.
Obsidian Arborweave Grips – These aren’t the best itemized for tier pieces, but… it’s still a tier piece. (Here’s a little hint… I haven’t looked at all the tier pieces yet, so I don’t know which one is the piece to skip yet. I am looking these up as I go along. *gasp*)
Obsidian Arborweave Headpiece – A tier piece with hit rating on it? What is this I don’t even. Do *not* bypass this one if you get a chance to grab it up.
Vision of the Flaming Skull – This one has haste rating, so it’s instantly worse than the tier piece. Plus… y’know… tier lol.
Cinderweb Leggings – I think you’re getting the idea by now. Haste? Pass it up, especially for a tier slot.
Obsidian Arborweave Legguards – ANOTHER leather piece with hit? YOU’LL TAKE THAT HIT RATING AND YOU’LL LIKE IT. (Seriously, i’m confused). Besides, we’ve already talked about the tier bonuses, right?
Obsidian Arborweave Spaulders – I’m pretty sure the choice is clear by now. Although the choice between the tier shoulders and the off-tier shoulders isn’t nearly as difficult (as neither of them have haste :P), but these still come out on top by way of mastery and crit rating.
Shoulderpads of the Forgotten Gale – If you’re shooting to get more hit rating, then these are a solid choice, but, of course, the tier is better overall because man those set bonuses are nice. And mastery is still pretty good for us as far as survival goes, but dodge is still better in the long run.
Flamebinding Girdle – With this belt coming from rep with the new Avengers of Hyjal faction, these will probably be easy to come across relatively quickly, but these are “technically” worse than the raid dropped belt… (y’know, that pesky haste rating and everything).
Riplamb’s Lost Collar – Stastitcally better, but probably harder to come across than the other belt. Also, it has expertise, which seems a bit more difficult to come across as well.
Flamebinder Bracers – Wow.. the curse of the leather bracers continues. I remember going absolutely berserk while gearing up on my druid, looking for bracers. And then there was only 1 set of 359 bracers, which means there’s only one set of heroic t11 bracers. This is a fucking terrible trend, and really needs to stop.
Now, lets look briefly at the tier pieces, so you can see which 4 pieces to take for your 4p bonus, and which one to leave out.
Hands – Crit/Haste (10 agi socket bonus)
Head – Hit/Crit (30 agi socket bonus)
Legs – Hit/Mastery (20 agi socket bonus)
Chest – Crit/Exp (20 agi socket bonus)
Shoulders – Crit/Mastery (10 agi socket bonus)
Just at a quick glance, I would easily drop the hands for one of the other choices. Fortunatly, the gloves are one slot that have multiple options, so it shouldn’t be hard to find something different to use, and get your 4pt12 in other slots. That being said, I don’t know what bosses are dropping tier tokens (or tier pieces, however they’re doing it this go-round), so if… say Ragnaros holds on to the head slot (which I could very well see happening), and you have 3 other slots, feel free to pick up the gloves and get your 4p bonus. I would rather have that set bonus than sit without it for the sake of a little bit of better itemization.
Weapons: I’m doing these the same way I did the DK weapons, and including heroic t11 versions, just because of the small number of choices.
Witch Hunter’s Harvester – This is the new crafted weapon available for bears to paw at for a little while. Sadly, it’s a lower ilvl than Firelands weapons… and even lower than heroic t11 weapons, but if you’re still using a 359, it may not be a terrible choice. Crit and mastery make it pretty well itemized for us at any rate.
(Heroic) Malevolence – As the heroic version of the *only* 2handed agility weapon from t11 content, you’re probably very familiar with this weapon. You’ve probably also fought with every hunter and kitty in your guild over it as well. Such is life. At least it’s well itemized for us, also with Crit and Mastery, but only having 1 usable item in an entire tier of content, out of 13 bosses? That’s fuckin lame.
Ranseur of Hatred – First of the 378 drops, this is definitely the “worse” between them. If you have to pick between this and Heroic Malevolence, it’s pretty much a tossup between them. As we know, haste is worthless for us, but there’s a good amount of it to reforge off into dodge, and it also has more baseline agility and stam.
Fandral’s Flaming Spire – No doubt the best item available before heroic raiding for the bear types. Crit and mastery are the tasty combo of weapon stats for bears, it seems (on 3 of the 4 items i’m listing here), which works out just fine for us. Sad to see that there’s no sockets on any of these weapons though, like there is for Sulfuras.