Now that Mogu’shan Vaults has been live for a couple weeks, and everything is out on LFR, I figured now was as good a time as any to put together the next gear list for t14 raiding. I’ll make a new gear list for Terrace of Endless Spring and Heart of Fear in the near future (probably around the times that those hit LFR as well).
As always, I prioritize hit/exp and mastery on all my gear. Dodge and parry are still good stats, but mastery is the top of the food chain for DKs at the moment, and it doesn’t get any worse the better your gear gets like dodge/parry do (diminishing returns are a bitch).
I’m going to change it up a wee bit and go down the line boss by boss instead of by gear slot.
The Stone Guard:
Beads of the Mogu’shi – This one is pretty much the exact counter to the VP necklace, so if you find yourself needing more dodge or expertise, go with the drop. If you find yourself needing more parry or hit, go with the valor buy.
Jasper Clawfeet - These are clearly meant to be DPS boots, but the mastery still makes them desirable for us. Only take them if you’ve had absolute shit luck for boot drops, and you’re not taking them from a plate DPS who could put them to better use. The socket, and baseline mastery make them better than the Sha of Anger’s quest boots, but still… don’t take them from a DPS.
Star-Stealer Waistguard - This belt is just plain sexy. Two sockets (plus a third from the belt buckle) mean MASSIVE AMOUNTS OF MASTERY. Also, it comes with mastery on it. There’s no reason to bypass this belt. Roll on it and pray for lucky dice.
Feng the Accursed:
Gara’jal the Spiritbinder:
Sollerets of Spirit Splitting - If you’ve made it this far, these boots are worth waiting for, and definitely better than the Jasper Clawfeet off of Stone Guard.
The Spirit Kings:
Breastplate of the Kings’ Guard - This is another item, clearly meant for DPS (haste what ew), but is still pretty good for us, since it has buckets of mastery. There’s also a BIG number of haste to reforge into something more beneficial (296 rating to turn into dodge/parry/hit/expertise)
Shoulderguards of the Unflanked - Red sockets weird me out on tank pieces, but even still this is a good shoulder piece. No mastery in it though, which is a shame really.
Band of Bursting Novas - A pretty solid ring, which seems to be another slot that we are going to have trouble filling in this first raid. Better than nothing, I suppose.
Vial of Dragon’s Blood - This trinket is *awesome*. Seriously, loads of mastery, and a huge dodge proc, and nothing to use manually? *sexy*. I would burn multiple coins on this trinket if I could. Very amazing.
Starshatter - This being the only two-handed strength weapon puts us in an awkward place, because all the DPS warriors, ret pallies, and dps DKs will all be fighting over this weapon. Stand your ground though, because it is BiS for all of you (until Terrace and Heart are released anyway).
Will of the Emperor -
Chestguard of Eternal Vigilance - The only real tank drop off the final boss of Mogu’shan Vaults. At least it’s a pretty good one, but the red and blue sockets are still weird as hell to me.
Itemization continues to be a weird-as-hell thing coming into the first raid of this expansion. I did discover, arbitrarily, that about 90% of our strength is converted into parry rating, however. That would explain a lot of the “Strength” socket bonuses on tank gear i’m seeing lately, but it’s still just… REALLY weird I don’t even know. It seems like they’re trying to have something for everybody, and while that’s GOOD, it tends to make itemization weird for us DKs who prioritize mastery above the rest of the planet, compared to, say Prot Pallies who have a *really* weird stat priority system. (Apparently they like haste now? I don’t even know). Anyway, Terrace of Endless Spring and Heart of Fear are released in a couple weeks, so expect to see follow-up posts regarding those two raids in the near future!