If you’ve been following me on twitter or my blog for a while, you may’ve noticed that I am somewhat impulsive. I tend to make rash decisions based on very little, empirical data… mostly relying on hearsay or VERY minor anecdotal evidence. I’ve spent a lot of talking about monks lately, and a tiny bit of time talking about DKs, but i’ve not spent a lot of time talking about druid-type things, because well… I wasn’t overly impressed with where they were taking the class for MoP previously. Since playing the monk so much, I figured it would be good to have a basis for comparison when it comes to tanking, so I dusted off my copied-over druid and shoved him into a few dungeons.
Keep in mind, first off, that this druid is considerably better geared than my monk is… he is at a 398 ilvl whereas premade toons start with a 378 ilvl, so that’s a relatively significant difference. Even with that in mind, holy shit on a cracker, what a difference there is in how the two tank. Right now, the monk’s rotation is panicky and spastic, and requires on a 100% uptime of one ability to even THINK about surviving (shuffle via BoK). When I took my druid into Temple of the Jade Serpent, it was like slipping on an old glove again. Bears on the beta feel smooth, and powerful and…
Wait, what the fuck is this? Lacerate is on a cooldown? Pulverize is gone? Swipe is (situationally) back in our single-target rotation? Wat the hell?
And what are these two new buttons i have? (Well.. actually only one is a new button, but Frenzied Regen has taken a SIGNIFICANT redesign from what it currently is on live.) Holy shit does that say 45% dodge? HOLY SHIT DID THAT JUST HEAL ME FOR 80K? /drool.
As you may have guessed, i’m starting to feel comfortable with the druid again (as it were). I may have been pretty rash in my earlier write-off of the class for Mists. Don’t get me wrong, i’m not writing off monks either, but right now they have a lot of work to do, and maybe I would do better sticking to what I know and simply adjusting… I mean it is kind of the druid way really. Take what we’re given, and make it
So, let me take a brief minute and discuss what’s going on with bears in the beta.
Except of course the Glyph of Rebirth. Seriously… I don’t care what role you are, you *have* to have this glyph. My other major glyphs are Maul (an old standby, and probably one that most bears WILL take), and Survival Instincts. SI glyph provides an interesting form of choice here. Reduce the cooldown & reduce the duration via glyph? It’s worth testing, at the very least. Of course, there are plenty of other glyphs that are worth considering. I won’t go into each and every one, but feel free to check out the list and decide for yourself what may work for you.
Talents, at the moment, are a bit less ambiguous for bears, in my opinion. The level 90 talents have been under EXTREME amounts of discussion, dissection, and dissertation on the beta forums, and there is probably an entire blog post I could devote to just those talents… but I will leave those discussions to people far more eloquent and well-versed in theorycrafting than myself. With the exception of the level 60 talents, the ones that I picked are pretty much no-brainers for bears. I picked “Incarnation” because it’s basically a second berserk, without the added gigglefits of hitting 3 targets, but that’s neither here nor there. Force of Nature is pretty amusing… it’s basically a bear’s “Army of the Dead”. Drop treants, watch them run around taunting everything in combat, profit. Soul of the Forest is a hard talent to skip over, but it’s also hard for me to give it a place right now, as well, simply because mangle giving me rage in GENERAL is bloody fantastic… I haven’t felt myself overly starved for rage when in any 5-mans, so I don’t predict raids to be much different.
Now, I fully expect this is going to change in the future, but hitting Incarnation and then having Kiril proc (making me DOUBLY HUGE) is worthy of mass amounts of giggling. I had to screenshot it while it was still a thing.
In other news, i’m considering making my druid back into a night elf. You may remember that I race changed him the very day that Cataclysm dropped, and i’ve been modestly happy with that decision. (Oh darkflight, you made Atramedes *POSSIBLE*) But as i’ve gone on through Cataclysm, i’ve noticed that capes and helmets all look like absolute shit on worgen. Night elves, on the other hand, look 84 kinds of awesome with both of them on. If I were to go out with no transmogged gear (except for the weapon, because Kiril is an ugly son of a polearm), this is what I would look like, on the left over here. Damn… that’s kinda hawt. Maybe i’ll race change him back to his original elven self.